Skyscraper Building – A fun and simple game

In the past few weeks I’ve been working on a fun and simple game with the objective to build a Skyscraper Building as high as you can. You have to place each block on top of the previous one and try to position it perfectly with the one before. The part that remains outside will break and the block will get smaller and smaller each time it’s not positioned perfectly.

Skyscraper Building

The game is now available on iOS, Android and also online as a Flash game.

Christmas Puzzle Game

Me and Victor (the artist) have been working on a beautiful Christmas game for toddles. It’s named Christmas Puzzle, it is a free game and very easy to play. Please check it out! If you like it, share it with your friends and family, especially with those who have young kids.

Play it on:
Google Chrome
Online (Flash)

Read more
Monster Memo

Yet another game for kids. It’s a simple card memory game. For this game the programming was my duty and the drawing art was made by Victor (a friend of mine). Right now it’s available for Android and it is also available on the web. Please check it out and let me know if you like it.

Bunny Rabbit Eggs Collector

Me and a buddy of mine who is an amazing artist have started working on games for kids. Bunny Rabbit Easter Eggs Collector is the first one we made together. Right now it’s available for Android, Web and as a Chrome App. Coming to more platforms/markets very soon. Enjoy!

ATF to PNG Converter Tool

A few days ago a client asked me if I can convert ATF (Adobe Texture Format) to PNG images. Knowing that ATF files are used by some Starling developers when developing games and applications with Adobe Air, I knew that I could build a tool that will load the graphic, add it to the stage, then basically, take a screenshot of the entire stage and save it as a PNG image file. It took a a few hours to get the final application done. I’ve made it available for download in case anyone else needs to convert ATF to PNG (with transparency).

Read more
Starling and Feathers Full Screen Button

Today I tried to make a full screen button for my Christmas Day Countdown online application. With that application I’m using Starling with Feathers components. If you listen for Event.TRIGGERED on a Feathers button and then change the displayState, you will get a Security error:

SecurityError: Error #2152: Full screen mode is not allowed.

Flash Player is expecting a MouseEvent when changing the displayState, it will not work with a Touch event. I looked for a workaround and I found this forum topic. After I made some improvements, I finally had a working full screen button triggered from Starling. The code below works like a charm:

Starling.current.nativeStage.addEventListener(MouseEvent.MOUSE_DOWN, toggleFullScreen);
private function toggleFullScreen(event:MouseEvent):void
	if(_fullScrenButton.stage != null)
		if(_fullScrenButton.stage.hitTest(new Point(event.stageX, event.stageY)) == _fullScrenButton)
			if(Starling.current.nativeStage.displayState == StageDisplayState.FULL_SCREEN)
				Starling.current.nativeStage.displayState = StageDisplayState.NORMAL;
				Starling.current.nativeStage.displayState = StageDisplayState.FULL_SCREEN;